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Scaleform gfx 4 sdk download
Scaleform gfx 4 sdk download




  1. #Scaleform gfx 4 sdk download how to#
  2. #Scaleform gfx 4 sdk download for android#
  3. #Scaleform gfx 4 sdk download code#

> Call BEGIN_SCALEFORM_MOVIE_METHOD to initialize the function call, pass it the handle of the GFx, and a function name string, which should be a member of the global TIMELINE variable in ActionScript. Please note that this is a low-level api, the C# runtime has an easy-to-use high-level abstraction and even if you don't know C# you can use it as a reference usage of function calling natives.

  • Use HAS_SCALEFORM_MOVIE_LOADED in a loop, to prevent using a non-loaded Scaleform asset.
  • Use REQUEST_SCALEFORM_MOVIE with the name of the desired gfx (without file extension), for example mp_car_stats.
  • #Scaleform gfx 4 sdk download how to#

    It'd be pretty time consuming to explain in details how to bootstrap your first gfx thing, so instead please use the boilerplate: This variable serves as a kind of public API of the. gfx to have a TIMELINE variable in the global scope.

  • Added support for Flash GradientGlowFilter and GradientBevelFilter.The game expects a.
  • #Scaleform gfx 4 sdk download for android#

  • Enabled multi-device texture support for Android (ETC1 with separate alpha channel) in GF圎xport.
  • Added an AS3 text field extension called ‘forceVector’, which keeps text vectorized (ie.
  • #Scaleform gfx 4 sdk download code#

    Initial support has been added for Air Native Extensions which allow the use of external native code and associated ActionScript APIs.Useful for developers on touch based devices, Scaleform provides a new example set demonstrating the use of multi-touch and gestures.Added support for new texture file formats– BC7 compression is now available.Improved Graphics Memory Report – Memory used by various rendering resources, including textures, shaders and vertex/index buffers is now tracked and reported.

    scaleform gfx 4 sdk download

  • Flash Object Tree – AMP now displays the Flash object hierarchy that the content creates.
  • Visualization Modes – New profile modes for optimization show texture density, blending and individual batches.
  • Performance Analyzer - A configurable analyzer mode has been added, which automatically detects problem areas in your content and suggests solutions.
  • Mobile Deployer Tool – Provides easy configuration, packaging and deployment of the Mobile Game Package on iOS and Android.
  • DisplacementMapFilter - Enabled a new filter type which uses BitmapData pixel values to perform displacement.
  • Accelerometer and GeoLocation – Support mobile specific input sensors.
  • HTTP transport – Added support for HTTP protocol in URLLoader/URLRequest, including Get/Post operations.
  • ErrorEvent – Provides information when an error causes an asynchronous operation to fail.
  • GraphicsPath – Provides a collection of drawing commands and the coordinate parameters for those commands.
  • Clipboard - The Clipboard class provides a container for transferring data and objects through the clipboard.
  • Includes more AS3 coverage for enhanced compatibility, including:.
  • Partial support has been added for other modes - please see the Flash Support doc for details.
  • Improved Flash blending – Now includes support for additional blend modes, such as Layer, Alpha and Erase.
  • Scaleform 4.4 adds support for customizable, data-driven texture conversion tools that can be used with the Scaleform Exporter for easier and more flexible utilization of platform-specific tool chains.
  • Scaleform 4.4 adds support for additional ActionScript 3 classes including Utils3D and Action Message Format serialization.
  • Developers now benefit from enhanced ActionScript coverage and compatibility.
  • Deferred contexts can be used to record sequences of rendering commands that will be executed by the GPU at a later time, allowing the building of command buffers in parallel environments.
  • The renderer has been re-designed to take advantage of multiple cores.
  • scaleform gfx 4 sdk download scaleform gfx 4 sdk download

    The new AS3 VM uses more efficient data structures and improved byte code optimization resulting in accelerated scripting. A new ActionScript 3 virtual machine that reduces memory usage and offers significant performance improvements.Added support for the Android-x86 platform.Added GLES3 support on Android and iOS.Added Xcode 6 and Arm64 support for iOS.






    Scaleform gfx 4 sdk download